User Interface is not just about the aesthetics of a web-page. Although the aesthetics and layout are a large part of the UI, it is also about the connection between the user and the experience of the interaction to the interface. Well designed user interfaces should guide the user through the experience of effortless interactivity … Continue reading Lecture Pod 7 – Week 7: UI Visual Design Patterns
Lecture Summaries
Lecture Pod 6 – Week 6: Scenarios
User scenarios will help the designer understand what the user will look for or seek out when attempting to perform a task. User Scenarios are the narrative that the fictional persona would hypothetically act out when presented with a solution to the design problem. They are useful to render as if the action fails then … Continue reading Lecture Pod 6 – Week 6: Scenarios
Lecture Pod 5 – Week 5: Personas
User Personas - User personas are an effective tool that a designer can use for an in depth analysis of a representation of their target demographic which will aid in the solution to a design problem and is usually generated during the brainstorm or idea generation phase of the design process. Screen Capture from Week … Continue reading Lecture Pod 5 – Week 5: Personas
Lecture Pod 4 – Week 4: Instructional Design
When exploring Instructional design it is extremely important to consider the wide range of the intended target demographic and one aspect that can be easily dismissed is the cultural or traditional differences. For example some audiences read right to left so if not careful, an instructional design could be doing the opposite of whats intended. … Continue reading Lecture Pod 4 – Week 4: Instructional Design
Lecture Pod 3 – Week 3: Design Patterns For Screen
Screen capture from the Week 3: Design Patterns for Screen Lecture Pod When designing an interface for a screen, it is important to work your way up in scale in a sense that first priority is a mobile screen, then a tablet, then a desktop computer screen. The reasoning behind this is that it is … Continue reading Lecture Pod 3 – Week 3: Design Patterns For Screen
Lecture Pod 2 – Week 2: Process + Context
Process - An important consideration for an interactive designer is to familiarize yourself with how the designer communicates with the user/audience through the various software, products, programs, and services and so on. This is widely accepted and taught by Bill Verplank who also explains his problem solving process into the 8 fundamental phases and how … Continue reading Lecture Pod 2 – Week 2: Process + Context
Lecture Pod 1 – Week 1: Introduction To Interactive Design
Anything from a button press to a link and a form field are essential components or what is considered interactive design. As a general consensus when the viewer is attempting to absorb information the preferred method is through organised segments and categorized fields that can help attain attention through the use of user interactivity as … Continue reading Lecture Pod 1 – Week 1: Introduction To Interactive Design